Your browser does not support HTML5 video. Continuously evolving to serve not only its original purpose as a state-of-the-art game engine, today it gives creators across industries the freedom and control to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. Get started now. Designed for teams of all sizes and titles of all genres, Unreal Engine is behind some of the most successful games of all time.
Unreal Engine and enterprise licensing
Raptor Engineering::Talos™ Secure Workstation
More results. I am a student and currently doing my master degree in Austria. During my last Semester I am working 7 months for a company to do my master thesis. I am doing a project in this company where a demsontrator for eletrical actuators is developed for fairs.
Bachelor and Master Theses
A Material is an asset that can be applied to a mesh to control the visual look of the scene. At a high level, it is probably easiest to think of a Material as the "paint" that is applied to an object. But even that can be a little misleading, since a Material literally defines the type of surface from which your object appears to be made. You can define its color, how shiny it is, whether you can see through the object, and much more. In more technical terms, when light from the scene hits the surface, a Material is used to calculate how that light interacts with that surface.
In this thesis, a direct volume renderer was developed and integrated into the Unreal Engine 4 allowing real-time rendering of volumetric medical data, e. The focus of the implementation was to minimize the computational time while at the same time achieve a high-quality visualization. In recent years the interest in Virtual- and Augmented Reality for medical applications surged.